Where is ubisoft studios located




















The division's director, Andreas Mollman, resigned, and 5—6 employees were laid off. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has employees. Hybride Technologies in Piedmont , Quebec, is a technology company founded in The company was acquired by Ubisoft in The studio is the lead developer for the Rocksmith series.

Ubisoft Saguenay, in Chicoutimi , Quebec, was announced in September and opened in February with 20 employees led by Jimmy Boulianne.

Darryl Long will serve as the studio's managing director. Ubisoft Paris was founded in in Montreuil, France, and was the first in-house studio for Ubisoft. Ubisoft Paris worked on several early Rayman games as well as its spin-off, Raving Rabbids.

It became the core developer of the Tom Clancy's Ghost Recon series and the Just Dance series, one of the most successful rhythm games in the market. The studio latest work was Just Dance The studio worked on the mobile game Assassin's Creed: Pirates. Ubisoft Bucharest in Bucharest , Romania, was founded in as Ubisoft's first in-house studio that was based outside France. Consisting of six members when it was founded, the company's main goal was to port Ubisoft's games to personal computers.

The studio developed Is it Love? Annecy developed the multiplayer portion of many Ubisoft games, including the Tom Clancy's Splinter Cell series and the Assassin's Creed series. Their first title as a lead developer was Steep , an open world winter sports game released in late Ubisoft Milan was founded in in Milan , Italy. The studio's focus then shifted to develop games that require motion control , including MotionSports with the Barcellona studio , We Dare , and Raving Rabbids: Alive and Kicking with the Paris studio.

The team's early focus laid on racing games , until their focus shifted to develop casual games such as Your Shape for Wii. Blue Byte was acquired by Ubisoft in , [42] and has continued to work with The Settlers franchise with new instalments.

Blue Byte also helped with porting games like For Honor to personal computers. The studio has over employees. Ubisoft Reflections was founded in in Newcastle upon Tyne , England. The company has developed several successful franchises, including Destruction Derby and Driver before Ubisoft's acquisition in July After Reflections' acquisition, the company continued to work on new Driver titles, with the latest being 's Driver: San Francisco.

The studio then turned to become a support team to work on other titles such as Tom Clancy's The Division , worked on vehicle physics for other Ubisoft games, and experimented with smaller projects such as Grow Home. Ubisoft Sofia was founded in in Sofia , Bulgaria. The studio has more than employees. The studio develops post-launch content for Wildlands.

Formerly a subsidiary of Vivendi Universal Games , Massive has placed most of its focus on developing real-time strategy games like Ground Control and World in Conflict.

It was acquired by Ubisoft in March Ketchapp was founded in in Paris , France, by brothers Michel and Antoine Morcos, specialising in publishing games for the mobile games market. Ubisoft Kiev was founded in in Kiev , Ukraine. In , the studio launched a quality control department for PC ports. Nadeo was founded in in Paris , France, and gained success with the racing game franchise TrackMania. The team focused on allowing players to create user-generated content and developed a network called ManiaPlanet.

All games developed by Nadeo since Ubisoft's acquisition in were racing games, except for ShootMania Storm , a first-person shooter. Nadeo's latest title is TrackMania Turbo. RedLynx was founded in in Helsinki , Finland, and focuses on creating racing games with the Trials series. While the studio was developing Trials Evolution , it was acquired by Ubisoft in November Owlient is a video game studio founded in in Paris, France. The company focuses on creating free-to-play titles, with their most successful game being Howrse.

Owlient was acquired by Ubisoft in Future Games of London was founded in in London , England. Ubisoft is a leading creator in entertainment, with a rich portfolio of world-renowned brands, headquartered in Paris, France. With 20, employees and more than 45 development studios and business offices around the world, Ubisoft is a truly international company. At Ubisoft San Francisco we serve as both a business office Est.

At Ubisoft San Francisco, we believe that every person is unique and through collaboration and creativity in the workplace we can truly develop and publish innovative, engaging games that inspire and enrich players' lives. We strive for an open and diverse work environment where ideas can blossom and passion thrives.

Ubisoft Paris was founded in in Montreuil, France, and was the first in-house studio for Ubisoft. Ubisoft Paris worked on several early Rayman games as well as its spin-off, Raving Rabbids. It became the core developer of the Tom Clancy's Ghost Recon series and the Just Dance series, one of the most successful rhythm games in the market.

The studio latest work was Just Dance The studio worked on the mobile game Assassin's Creed: Pirates. Ubisoft Bucharest in Bucharest , Romania, was founded in as Ubisoft's first in-house studio that was based outside France.

Consisting of six members when it was founded, the company's main goal was to port Ubisoft's games to personal computers. The studio developed Is it Love? Annecy developed the multiplayer portion of many Ubisoft games, including the Tom Clancy's Splinter Cell series and the Assassin's Creed series. Their first title as a lead developer was Steep , an open world winter sports game released in late Ubisoft Milan was founded in in Milan , Italy.

The studio's focus then shifted to develop games that require motion control , including MotionSports with the Barcellona studio , We Dare , and Raving Rabbids: Alive and Kicking with the Paris studio.

The team's early focus laid on racing games , until their focus shifted to develop casual games such as Your Shape for Wii.

Blue Byte was acquired by Ubisoft in , [42] and has continued to work with The Settlers franchise with new instalments. Blue Byte also helped with porting games like For Honor to personal computers. The studio has over employees. Ubisoft Reflections was founded in in Newcastle upon Tyne , England. The company has developed several successful franchises, including Destruction Derby and Driver before Ubisoft's acquisition in July After Reflections' acquisition, the company continued to work on new Driver titles, with the latest being 's Driver: San Francisco.

The studio then turned to become a support team to work on other titles such as Tom Clancy's The Division , worked on vehicle physics for other Ubisoft games, and experimented with smaller projects such as Grow Home. Ubisoft Sofia was founded in in Sofia , Bulgaria. The studio has more than employees. The studio develops post-launch content for Wildlands. Formerly a subsidiary of Vivendi Universal Games , Massive has placed most of its focus on developing real-time strategy games like Ground Control and World in Conflict.

It was acquired by Ubisoft in March Ketchapp was founded in in Paris , France, by brothers Michel and Antoine Morcos, specialising in publishing games for the mobile games market. Ubisoft Kiev was founded in in Kiev , Ukraine. In , the studio launched a quality control department for PC ports. Nadeo was founded in in Paris , France, and gained success with the racing game franchise TrackMania.

The team focused on allowing players to create user-generated content and developed a network called ManiaPlanet. All games developed by Nadeo since Ubisoft's acquisition in were racing games, except for ShootMania Storm , a first-person shooter.

Nadeo's latest title is TrackMania Turbo. RedLynx was founded in in Helsinki , Finland, and focuses on creating racing games with the Trials series. While the studio was developing Trials Evolution , it was acquired by Ubisoft in November Owlient is a video game studio founded in in Paris, France. The company focuses on creating free-to-play titles, with their most successful game being Howrse. Owlient was acquired by Ubisoft in Future Games of London was founded in in London , England.

The studio released Hungry Shark before Ubisoft's acquisition in October Ivory Tower also developed a sequel to the game, The Crew 2 , which was released in After the commercial failure of Guitar Hero Live , Activision sold the studio to Ubisoft, which directed the studio to work with Ubisoft Reflections.

Ubisoft Bordeaux was founded in September in Bordeaux , France. The studio is headed by Julien Mayeux. Ubisoft Stockholm was founded in in Stockholm , Sweden.



0コメント

  • 1000 / 1000